Computer animation
Resource Information
The concept Computer animation represents the subject, aboutness, idea or notion of resources found in San Francisco Public Library.
The Resource
Computer animation
Resource Information
The concept Computer animation represents the subject, aboutness, idea or notion of resources found in San Francisco Public Library.
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- Computer animation
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- 3-D human modeling and animation
- 3-D human modeling and animation, third edition
- 3D Character Development Workshop : Rigging Fundamentals for Artists and Animators
- 3D animation essentials
- 3D for the Web : interactive 3D animation using 3ds max, Flash and Director
- 3D graphics ReferencePoint suite
- 3D motion graphics for 2D artists : conquering the 3rd dimension
- 3D toons : creative 3D design for cartoonists and animators
- 3ds Max 2010 bible
- 3ds Max 2011 bible
- 3ds Max 2012 bible
- 3ds Max 5 bible
- 3ds Max 9 bible
- 3ds Max at a glance
- 3ds Max lighting
- 3ds Max modeling for games : insider's guide to game character, vehicle, and environment modeling
- 3ds Max zi xue no wang dao X dong hua shi jue xiang yan
- 3ds max 2008 bible
- 3ds max 2009 bible
- 3ds max 5 for dummies
- 3ds max 6 animation and visual effects techniques
- 3ds max 6 essentials : a real-world approach
- 3ds max lighting
- A guide to computer animation : for TV, games, multimedia and web
- AI for game developers
- ActionScript 3.0 bible
- ActionScript 3.0 bible, second edition
- ActionScript : your visual blueprint for creating interactive projects in Flash CS4 Professional
- Adobe Animate CC 2017 release
- Adobe Animate CC 2019 release
- Adobe Captivate 2017 : Beyond the Essentials
- Adobe Captivate 2017 : The Essentials
- Adobe Captivate 2019 : Beyond the Essentials, 2nd Edition
- Adobe Captivate 2019 : The Essentials, Second Edition
- Adobe Captivate 3.0 : the definitive guide
- Adobe Captivate 4 : the definitive guide
- Adobe Captivate 6 : beyond the essentials
- Adobe Captivate 6 : the essentials
- Adobe Captivate 7 : Applying Built-In Themes and Creating Your Own
- Adobe Captivate 7 : Attaching Background Audio to a Single Object
- Adobe Captivate 7 : Creating a Project Manually
- Adobe Captivate 7 : Creating a Project by Importing a PPT
- Adobe Captivate 7 : Editing a Software Sim
- Adobe Captivate 7 : Inserting Buttons that Run Actions
- Adobe Captivate 7 : Inserting Click Boxes
- Adobe Captivate 7 : Inserting Video and Animation
- Adobe Captivate 7 : Inserting a Hotspot Question
- Adobe Captivate 7 : Inserting a Multiple Choice Question
- Adobe Captivate 7 : Inserting a Premade Interaction
- Adobe Captivate 7 : Randomizing Questions Using Question Pools
- Adobe Captivate 7 : Recording New Narration onto a Slide
- Adobe Captivate 7 : Setup and Record Software Demo
- Adobe Captivate 7 : Setup and Record Software Sim
- Adobe Captivate 7 : beyond the essentials
- Adobe Captivate 7 : the essentials
- Adobe Captivate 8 : Adding Captions
- Adobe Captivate 8 : Adding Images and Smart Shapes
- Adobe Captivate 8 : Adding Slides and Responsive Content
- Adobe Captivate 8 : Applying Responsive Themes
- Adobe Captivate 8 : Attaching Background Audio
- Adobe Captivate 8 : Create a Captivate 8 Project
- Adobe Captivate 8 : Creating a Project
- Adobe Captivate 8 : Creating a Project from PowerPoint
- Adobe Captivate 8 : Editing Software Sims
- Adobe Captivate 8 : Enhance an Adobe Captivate 8 Project
- Adobe Captivate 8 : Exploring Captivate
- Adobe Captivate 8 : Inserting Action Buttons
- Adobe Captivate 8 : Inserting Hotspot Questions
- Adobe Captivate 8 : Inserting Multiple Choice Questions
- Adobe Captivate 8 : Inserting Video and Animation
- Adobe Captivate 8 : Inserting and Using Click Boxes
- Adobe Captivate 8 : Publishing Projects
- Adobe Captivate 8 : Recording New Narration onto a Slide
- Adobe Captivate 8 : Recording Software Demos
- Adobe Captivate 8 : Recording Software Sims
- Adobe Captivate 8 : Using Characters
- Adobe Captivate 8 : Using Drag and Drop Elements
- Adobe Captivate 8 : Using Object Effects
- Adobe Captivate 8 : Using Premade Actions
- Adobe Captivate 8 : Using Preview Options
- Adobe Captivate 8 : Using Question Pools
- Adobe Captivate 8 : Using the Timeline
- Adobe Captivate 8 : Working with Rollovers and Zooms
- Adobe Captivate 8 : the essentials : "skills and drills" learning
- Adobe Captivate 8 : the essentials : skills and drills learning
- Adobe Captivate 9 : Beyond the Essentials
- Adobe Captivate 9 : The Essentials: "Skills and Drills" Learning
- Adobe Captivate 9 Fundamentals : Adding Captions
- Adobe Captivate 9 Fundamentals : Adding Images
- Adobe Captivate 9 Fundamentals : Adding Slides and Responsive Content
- Adobe Captivate 9 Fundamentals : Adobe eLearning Assets
- Adobe Captivate 9 Fundamentals : Aligning Objects
- Adobe Captivate 9 Fundamentals : Animating Characters
- Adobe Captivate 9 Fundamentals : Applying Responsive Themes
- Adobe Captivate 9 Fundamentals : Configuring Preview Options
- Adobe Captivate 9 Fundamentals : Creating Drag and Drop
- Adobe Captivate 9 Fundamentals : Creating Highlight Boxes
- Adobe Captivate 9 Fundamentals : Creating Mouse Effects
- Adobe Captivate 9 Fundamentals : Creating New Projects
- Adobe Captivate 9 Fundamentals : Creating Questions
- Adobe Captivate 9 Fundamentals : Creating Web Objects
- Adobe Captivate 9 Fundamentals : Creating Zoom Areas
- Adobe Captivate 9 Fundamentals : Creating a New Project
- Adobe Captivate 9 Fundamentals : Creating a Project from PowerPoint
- Adobe Captivate 9 Fundamentals : Demos, Assessments, and Training
- Adobe Captivate 9 Fundamentals : Editing Images
- Adobe Captivate 9 Fundamentals : Editing Video
- Adobe Captivate 9 Fundamentals : Enhance a project
- Adobe Captivate 9 Fundamentals : Fill-in-the-Blank Questions
- Adobe Captivate 9 Fundamentals : Generating Random Questions
- Adobe Captivate 9 Fundamentals : Hotspot Questions
- Adobe Captivate 9 Fundamentals : Inserting Animations
- Adobe Captivate 9 Fundamentals : Inserting Audio
- Adobe Captivate 9 Fundamentals : Inserting Characters
- Adobe Captivate 9 Fundamentals : Inserting Question Slides
- Adobe Captivate 9 Fundamentals : Inserting Video
- Adobe Captivate 9 Fundamentals : Installing E-Learning Assets
- Adobe Captivate 9 Fundamentals : Introduction to the Interface
- Adobe Captivate 9 Fundamentals : Introduction to the Timeline
- Adobe Captivate 9 Fundamentals : Knowledge Check Slides
- Adobe Captivate 9 Fundamentals : Matching Questions
- Adobe Captivate 9 Fundamentals : Multi-State Objects
- Adobe Captivate 9 Fundamentals : Multiple Choice Questions
- Adobe Captivate 9 Fundamentals : Preview and Publish to Adobe Captivate Prime
- Adobe Captivate 9 Fundamentals : Publishing Projects
- Adobe Captivate 9 Fundamentals : Publishing Test Results on a Server
- Adobe Captivate 9 Fundamentals : Question Pools
- Adobe Captivate 9 Fundamentals : Quiz Review
- Adobe Captivate 9 Fundamentals : Rating Scale Questions
- Adobe Captivate 9 Fundamentals : Recording
- Adobe Captivate 9 Fundamentals : Recording Narration
- Adobe Captivate 9 Fundamentals : Recording Software Simulations
- Adobe Captivate 9 Fundamentals : Responsive Themes
- Adobe Captivate 9 Fundamentals : Rollover Objects
- Adobe Captivate 9 Fundamentals : Scalable Vector Graphic Support
- Adobe Captivate 9 Fundamentals : Sequence Questions
- Adobe Captivate 9 Fundamentals : Short Answer Questions
- Adobe Captivate 9 Fundamentals : Using Click Boxes
- Adobe Captivate 9 Fundamentals : Using Geolocation
- Adobe Captivate 9 Fundamentals : Using SCORM Cloud
- Adobe Captivate 9 Fundamentals : Using the Question Pool Manager
- Adobe Captivate 9 Fundamentals : Validating User Input
- Adobe Captivate 9 Fundamentals : Video Demos
- Adobe Creative Suite 5 Web premium how-tos : 100 essential techniques
- Adobe Edge Animate
- Adobe Edge Animate CC : Absolute and Responsive Design Width Measurement
- Adobe Edge Animate CC : Accessing Google Web Fonts
- Adobe Edge Animate CC : Add and Manipulate Stage Elements
- Adobe Edge Animate CC : Adding Events and Actions to Buttons on the Stage
- Adobe Edge Animate CC : Adding Functionality using JavaScript
- Adobe Edge Animate CC : Adding Image Thumbnails to the Stage
- Adobe Edge Animate CC : Adding Keyframes
- Adobe Edge Animate CC : Adding Sound
- Adobe Edge Animate CC : Adding Video
- Adobe Edge Animate CC : Adding Visual Clues using Cursor Attributes
- Adobe Edge Animate CC : Adding a Background Photo to the Stage
- Adobe Edge Animate CC : Animate Color Picker
- Adobe Edge Animate CC : Animating Symbols using Individual Symbol Timelines
- Adobe Edge Animate CC : Animating Text
- Adobe Edge Animate CC : Applying and Animating Gradient Backgrounds
- Adobe Edge Animate CC : Audio Attributes
- Adobe Edge Animate CC : Audio Considerations in Compositions
- Adobe Edge Animate CC : Audio Syntax Required for HTML Elements
- Adobe Edge Animate CC : Breaking Down Code
- Adobe Edge Animate CC : Changing the Stage View and Background Color
- Adobe Edge Animate CC : Clipping Tool
- Adobe Edge Animate CC : Compiling an Animation
- Adobe Edge Animate CC : Configure HTML Events and Actions on Audio Elements
- Adobe Edge Animate CC : Controlling Autoplay and the False Attribute
- Adobe Edge Animate CC : Controlling Offstage Elements
- Adobe Edge Animate CC : Corners and Drop Shadows
- Adobe Edge Animate CC : Create an Animation
- Adobe Edge Animate CC : Creating Text Callout Rollover Actions
- Adobe Edge Animate CC : Creating a Custom Video Player
- Adobe Edge Animate CC : Creating a Nonlinear Navigation
- Adobe Edge Animate CC : Creating a Slide Show and Hiding Elements
- Adobe Edge Animate CC : Creating a Smooth Transition
- Adobe Edge Animate CC : Creating and Saving a Custom Workspace
- Adobe Edge Animate CC : Designing for Older Web Browsers
- Adobe Edge Animate CC : Edge Animate Tools
- Adobe Edge Animate CC : Edge Animate and the Adobe family
- Adobe Edge Animate CC : Editing Transitions using Motions
- Adobe Edge Animate CC : Elements and the Properties Panel
- Adobe Edge Animate CC : Fonts, Typefaces, and CSS
- Adobe Edge Animate CC : Graphic File Formats and Types
- Adobe Edge Animate CC : Graphics and the ID Box
- Adobe Edge Animate CC : Grouping Elements in DIV
- Adobe Edge Animate CC : HTML Basics
- Adobe Edge Animate CC : Image Size Limitations
- Adobe Edge Animate CC : Importing Artwork into Edge Animate
- Adobe Edge Animate CC : Importing HTML text and Working with Tags
- Adobe Edge Animate CC : Importing Images and Nest Symbols
- Adobe Edge Animate CC : Insert Time Command
- Adobe Edge Animate CC : Inserting a Preloader Clipart
- Adobe Edge Animate CC : Installing Edge Animate
- Adobe Edge Animate CC : Instant Transitions
- Adobe Edge Animate CC : Interactivity
- Adobe Edge Animate CC : Master Triggers and Actions
- Adobe Edge Animate CC : Modifying Element Properties
- Adobe Edge Animate CC : Occupying the Full Browser Window
- Adobe Edge Animate CC : Opening a Web Page
- Adobe Edge Animate CC : Placing Stage Elements in Relation to Each Other
- Adobe Edge Animate CC : Playback Control
- Adobe Edge Animate CC : Playing Animations in the Browser
- Adobe Edge Animate CC : Preloader Graphics
- Adobe Edge Animate CC : Properties of the Stage
- Adobe Edge Animate CC : Publishing Settings
- Adobe Edge Animate CC : Publishing a Composition to a Web Page
- Adobe Edge Animate CC : Rectangle Tool
- Adobe Edge Animate CC : Resizing and Repositioning Automatically
- Adobe Edge Animate CC : Scaling Graphics as the Stage Changes
- Adobe Edge Animate CC : Select, Cut, Copy, and Paste Elements
- Adobe Edge Animate CC : Setting Touch and Mouse Triggers
- Adobe Edge Animate CC : Setting up Stage Properties
- Adobe Edge Animate CC : Synchronizing Elements in an Animation
- Adobe Edge Animate CC : Testing Triggers and Actions
- Adobe Edge Animate CC : The Splash Screen and File Types
- Adobe Edge Animate CC : Timeline Components
- Adobe Edge Animate CC : Transform Tool
- Adobe Edge Animate CC : Transformations and Effects
- Adobe Edge Animate CC : Triggering Audio Playback on the Timeline
- Adobe Edge Animate CC : Triggering an Element
- Adobe Edge Animate CC : Triggers, Events, and Actions
- Adobe Edge Animate CC : Troubleshooting Animation Keyframes
- Adobe Edge Animate CC : Troubleshooting Elements
- Adobe Edge Animate CC : Tweaking the Relative Position of Elements
- Adobe Edge Animate CC : Types of Cursor Interactivity
- Adobe Edge Animate CC : Use Keyframes, Transitions, and Symbols
- Adobe Edge Animate CC : Use Responsive Publishing Settings
- Adobe Edge Animate CC : Use Transitions, Symbols, and Typeface
- Adobe Edge Animate CC : Using Audio on Devices
- Adobe Edge Animate CC : Using Labels with Stage Triggers and Element Actions
- Adobe Edge Animate CC : Using Timeline Triggers to Add Loops
- Adobe Edge Animate CC : Using the Rollover Action
- Adobe Edge Animate CC : Video Codecs and Media Extensions
- Adobe Edge Animate CC : Viewing Animations in a Browser
- Adobe Edge Animate CC : Working with the Lessons Panel
- Adobe Edge Animate CC : Working with the Video Tag
- Adobe Edge Animate CC : Workspace Elements
- Adobe Edge Animate CC : jQuery and Edge Animate API Control Layers
- Adobe Edge Animate CC for dummies
- Adobe Edge animate : using Web standards to create interactive websites
- Adobe Flash CS3 professional bible
- Adobe Flash CS4 Professional : [classroom in a book]
- Adobe Flash CS4 Professional digital classroom
- Adobe Flash CS4 Professional how-tos : 100 essential techniques
- Adobe Flash CS4 professional bible
- Adobe Flash Professional CC 2015 : 3D Tools
- Adobe Flash Professional CC 2015 : Adding Frames
- Adobe Flash Professional CC 2015 : Aligning
- Adobe Flash Professional CC 2015 : Arithmetic Operators
- Adobe Flash Professional CC 2015 : Changing Stage Properties
- Adobe Flash Professional CC 2015 : Code Snippets
- Adobe Flash Professional CC 2015 : Color and Stroke
- Adobe Flash Professional CC 2015 : Configuring Workspaces
- Adobe Flash Professional CC 2015 : Configuring the Workspace
- Adobe Flash Professional CC 2015 : Converting Objects to Symbols
- Adobe Flash Professional CC 2015 : Create a Motion Tween
- Adobe Flash Professional CC 2015 : Create a Shape Tween
- Adobe Flash Professional CC 2015 : Creating Animations
- Adobe Flash Professional CC 2015 : Creating New Flash Documents
- Adobe Flash Professional CC 2015 : Creating Scenes
- Adobe Flash Professional CC 2015 : Creating Text
- Adobe Flash Professional CC 2015 : Creating a Button
- Adobe Flash Professional CC 2015 : Drawing Lines
- Adobe Flash Professional CC 2015 : Drawing Primitive Shapes
- Adobe Flash Professional CC 2015 : Drawing with Adobe Flash
- Adobe Flash Professional CC 2015 : Editing Document Properties
- Adobe Flash Professional CC 2015 : Extending Flash
- Adobe Flash Professional CC 2015 : Free Transform Tool
- Adobe Flash Professional CC 2015 : Grouping and Arranging
- Adobe Flash Professional CC 2015 : Guides
- Adobe Flash Professional CC 2015 : Introduction to the Stage
- Adobe Flash Professional CC 2015 : Introduction to the Timeline
- Adobe Flash Professional CC 2015 : Lasso Tools
- Adobe Flash Professional CC 2015 : Layer Controls
- Adobe Flash Professional CC 2015 : Logical Operators
- Adobe Flash Professional CC 2015 : Loops
- Adobe Flash Professional CC 2015 : Motion Presets
- Adobe Flash Professional CC 2015 : Navigating the Stage
- Adobe Flash Professional CC 2015 : Panels and Tools
- Adobe Flash Professional CC 2015 : Placing Library Objects on the Stage
- Adobe Flash Professional CC 2015 : Position and Size
- Adobe Flash Professional CC 2015 : Preview Modes
- Adobe Flash Professional CC 2015 : Referencing Stage Objects
- Adobe Flash Professional CC 2015 : Selecting Objects
- Adobe Flash Professional CC 2015 : Selection Tools
- Adobe Flash Professional CC 2015 : Setting Preferences
- Adobe Flash Professional CC 2015 : Snapping
- Adobe Flash Professional CC 2015 : Templates
- Adobe Flash Professional CC 2015 : The Actions Panel
- Adobe Flash Professional CC 2015 : The Brush Tool
- Adobe Flash Professional CC 2015 : The Eraser Tool
- Adobe Flash Professional CC 2015 : The Eyedropper Tool
- Adobe Flash Professional CC 2015 : The Grid
- Adobe Flash Professional CC 2015 : The Ink Bottle Tool
- Adobe Flash Professional CC 2015 : The Magic Wand Tool
- Adobe Flash Professional CC 2015 : The Output Panel
- Adobe Flash Professional CC 2015 : The Paint Bucket Tool
- Adobe Flash Professional CC 2015 : The Pen Tool
- Adobe Flash Professional CC 2015 : The Pencil Tool
- Adobe Flash Professional CC 2015 : The Trace Command
- Adobe Flash Professional CC 2015 : Using ActionScript
- Adobe Flash Professional CC 2015 : Using Rulers
- Adobe Flash Professional CC 2015 : Using the Library
- Adobe Flash Professional CC 2015 : Variables
- Adobe Flash Professional CC 2015 : Working with Gradients
- Adobe Flash Professional CC 2015 : Working with Layers
- Adobe Flash Professional CC 2015 : Working with Tools
- Adobe Flash Professional CC : How to Align and Distribute Objects
- Adobe Flash Professional CC : How to Animate Objects Using AS3
- Adobe Flash Professional CC : How to Arrange and Group Objects
- Adobe Flash Professional CC : How to Assign Color to Objects Using AS3
- Adobe Flash Professional CC : How to Configure the Stage
- Adobe Flash Professional CC : How to Convert Objects to Symbols
- Adobe Flash Professional CC : How to Create Animation Using Key Frames
- Adobe Flash Professional CC : How to Create Animation Using Tweening
- Adobe Flash Professional CC : How to Create Arrays Using AS3
- Adobe Flash Professional CC : How to Create Buttons and Other UI Components
- Adobe Flash Professional CC : How to Create Drag and Drop Using AS3
- Adobe Flash Professional CC : How to Create Drawing Objects
- Adobe Flash Professional CC : How to Create Sprites and Store them in an Array
- Adobe Flash Professional CC : How to Create and Edit Text
- Adobe Flash Professional CC : How to Draw Objects Using AS3
- Adobe Flash Professional CC : How to Embed Fonts
- Adobe Flash Professional CC : How to Import Objects
- Adobe Flash Professional CC : How to Modify Text Using AS3
- Adobe Flash Professional CC : How to Move and Change Objects Using AS3
- Adobe Flash Professional CC : How to Organize Applications on the Timeline
- Adobe Flash Professional CC : How to Program Buttons Using AS3
- Adobe Flash Professional CC : How to Publish Flash Productions
- Adobe Flash Professional CC : How to Set Fill and Stroke
- Adobe Flash Professional CC : How to Transform Objects
- Adobe Flash Professional CC : How to Use Code Snippets
- Adobe Flash Professional CC : How to Use Workspaces
- Adobe Flash Professional CC : How to Use the 3D Rotation Tool
- Adobe Flash Professional CC : How to Use the Lasso, Polygon, and Magic Wand Tools
- Adobe Flash Professional CC : How to Use the Pen Tools
- Adobe Flash Professional CC : How to Use the Ruler, Grid, and Guides
- Adobe Flash Professional CC : How to Use the Selection Tools
- Adobe Flash Professional CC : How to Work with Timeline Layers
- Adobe Flash Professional CC : Introduction to Event Handlers
- Adobe Flash Professional CC : Introduction to the Actions Panel
- Adobe Flash Professional CC : Introduction to the Flash Interface
- Adobe Flash Professional CS6 : classroom in a book : the official training workbook from Adobe Systems
- Adobe Flash Professional CS6 essentials
- Adobe Flash animation : creative storytelling for the Web and TV
- Adobe Premiere Pro shu wei jian ji zui zhong yao de 16 tang ke
- AdvancED ActionScript 3.0 : design patterns
- AdvancED ActionScript 3.0 animation
- AdvancED ActionScript components : mastering the Flash component architecture
- AdvancED Flash interface design
- AdvancED Flash on devices : mobile development with Flash Lite and Flash 10
- Advanced ActionScript 3 : design patterns
- Advanced Maya texturing and lighting
- Advanced Maya texturing and lighting, second edition
- Advanced game design with Flash
- After Effects CC ying shi te xiao she ji yu zhi zuo an li ke tang
- After Effects and Photoshop : animation and production effects for dv and film
- After Effects apprentice : real-world skills for the aspiring motion graphics artist, second edition, version CS4
- After Effects for Designers : Graphic and Interactive Design in Motion
- After effects in production : a tutorial companion from the authors of creating motion graphics with after affects
- After effects ying shi hou qi te xiao she ji yu zhi zuo 200 li
- An introduction to computer graphics for artists
- Animating facial features and expressions
- Animating with Microstation
- Animation on the Web
- Animusic 2 : a new computer animated video album
- Artificial intelligence for games, second edition
- Autodesk 3DS Max 2014 essentials : Autodesk Official Press
- Autodesk 3ds Max 2012 essentials : Autodesk official training guide
- Autodesk 3ds Max 2013 essentials
- Autodesk 3ds Max 2014 bible
- Autodesk 3ds Max 2015 essentials
- Autodesk 3ds Max 2018 : Fundamentals
- Autodesk 3ds Max 8 revealed
- Autodesk 3ds Max design 2012 fundamentals, Student guide
- Autodesk Maya 2013 : essentials
- Autodesk Maya 2013 : essentials
- Autodesk Maya 2014 essentials : Autodesk Official Press
- Autodesk Maya techniques : hyper-realistic creature creation
- Beginning ActionScript 2.0
- Beginning Adobe Animate CC : Learn to Efficiently Create and Deploy Animated and Interactive Content
- Beginning Blender : open source 3D modeling, animation, and game design
- Beginning HTML5 games with CreateJS
- Blender
- Blender 3D : architecture, buildings, and scenery : create photorealistic 3D architectural visualizations of buildings, interiors, and environmental scenery
- Blender for dummies
- Blender for dummies
- Blender for dummies
- Blender for dummies, 2nd edition
- Blender foundations : the essential guide to learning Blender 2.6
- Blender master class : a hands-on guide to modeling, sculpting, materials, and rendering
- Blender studio projects : digital movie-making
- Body language : advanced 3D character rigging
- Body language : advanced 3D character rigging
- Bounce, tumble, and splash! : simulating the physical world with Blender 3D
- Building Flash web sites for dummies
- Building database-driven Flash applications
- Carrara 1.0 Bible
- Character animation with Direct3D
- Character animation with Poser Pro
- Character development in Blender 2.5
- Character development in Blender 2.5
- Character modeling with Maya and ZBrush : professional polygonal modeling techniques
- Cinema 4D 10 workshop
- Cinema 4D 11 workshop
- Cinema 4D : the artist's project sourcebook
- Compositing visual effects in After effects : essential techniques
- Computer animation
- Computer animation : a whole new world : groundbreaking work from today's top animation studios
- Computer animation : algorithms and techniques, third edition
- Computer animation complete : all-in-one : learn motion capture, characteristic, point-based, and Maya winning techniques
- Computer illusion in film & TV
- Core animation : simplified animation techniques for Mac and iPhone development
- Creating digital animations
- Creating flash widgets with Flash CS4 and ActionScript 3.0
- Creating motion graphics with After Effects, 2nd edition
- Creating motion graphics with After effects
- Creating web animations : bringing your UIs to life
- Deconstructing the elements with 3ds max : create natural fire, earth, air and water without plug-ins, third edition
- Designing interface animation : meaningful motion for user experience
- Digital animation
- Digital lighting and rendering
- Digital photography for 3D imaging and animation
- Dong hua ying pian Fun design : Photoshop x AE hao she ji
- Effective Web animation : advanced techniques for the Web
- Essential 3ds Max 8
- Essential 3ds max 2008
- Essential Effects : Water, Fire, Wind, and More
- Essential LightWave 3D (8) : the fastest and easiest way to master LightWave
- Essential lightwave v9 : the fastest and easiest way to master LightWave 3D
- Flash 3D cheats most wanted
- Flash 4 bible
- Flash 4 for Windows and Macintosh
- Flash 4! : creative Web animation
- Flash 5
- Flash 5 H.O.T : hands-on-training
- Flash 5 Magic with ActionScript
- Flash 5 advanced for Windows and Macintosh
- Flash 5 f/x & design
- Flash 5 visual jumpstart
- Flash 8 ActionScript bible
- Flash 8 essentials
- Flash 8 savvy
- Flash : the future
- Flash : the future : pocket pc, DVD, ITV, video, game consoles, wireless
- Flash CS3 : the missing manual
- Flash CS3 for dummies
- Flash CS4 : the missing manual
- Flash CS4 all-in-one for dummies
- Flash CS4 for dummies
- Flash CS4 for dummies
- Flash CS5 : the missing manual
- Flash CS6 : the missing manual : the book that should have been in the box
- Flash Catalyst CS5 bible
- Flash MX 2004 : graphics, animation, and interactivity
- Flash MX 2004 ActionScript bible
- Flash MX 2004 at your fingertips : get in, get out, get exactly what you need
- Flash MX 2004 savvy
- Flash MX ActionScript : the designer's edge
- Flash MX savvy
- Flash Professional CS5 & Flash Catalyst CS5 for dummies
- Flash cinematic techniques : enhancing animated shorts and interactive storytelling
- Flash with Drupal : build dynamic, content-rich Flash CS3 and CS4 applications for Drupal 6
- Flex 4 fun
- Focus on 3d models
- Forming Game
- Foundation 3ds Max 8 architectural visualization
- Foundation ASP.NET for Flash
- Foundation ActionScript 3
- Foundation ActionScript 3.0 animation : making things move!
- Foundation ActionScript 3.0 for Flash and Flex
- Foundation ActionScript 3.0 image effects
- Foundation ActionScript 3.0 with Flash CS3 and Flex
- Foundation ActionScript 3.0 with Flash CS3 and Flex
- Foundation ActionScript animation : making things move!
- Foundation ActionScript for Flash 8
- Foundation Adobe Edge Animate : for HTML5, CSS3, and JavaScript
- Foundation Blender compositing
- Foundation Flash 8
- Foundation Flash CS3 video
- Foundation Flash CS4 for designers
- Foundation Flash CS4 for designers
- Foundation HTML5 Canvas : for games and entertainment
- Foundation HTML5 animation with JavaScript
- Foundation Silverlight 2 animation
- Foundation Silverlight 3 animation
- Foundation game design with Flash
- Game character creation with Blender and Unity
- Game development with ActionScript
- Google Slides in pictures
- HA'Aki
- HTML5 Canvas for dummies
- How People Got Fire
- How to cheat in 3ds Max 2009 : get spectacular results fast
- How to cheat in 3ds Max 2009 : get spectacular results fast
- How to cheat in Adobe Flash CS4 : the art of design and animation
- How to cheat in AdobeFlashCS4 : the art of design and animation
- How to cheat in Motion
- How to do everything with Flash 8
- Hui dong de Qing ming shang he tu : dao lan shou ce = River of wisdom - moving of the riverside scene at Ching Ming festival
- Illustrating with Macromedia Flash MX 2004
- Illustrating with Macromedia Flash Professional 8
- Inside Maya 5
- Introducing 3ds Max 9 : 3D for beginners
- Introducing 3ds max 2008
- Introducing Autodesk 3ds max 2011 : Autodesk official training guide
- Introducing Autodesk Maya 2012
- Introducing Autodesk Maya 2012
- Introducing Autodesk Maya 2013
- Introducing Autodesk Maya 2016
- Introducing Maya 2008
- Introducing Maya 2011
- Introducing Maya 2011
- Introducing Maya 7 : 3D for beginners
- Introducing Maya 8 : 3D for beginners
- Introducing Maya 8 : 3D for beginners
- Introducing character animation with Blender
- Introduction to 3D graphics & animation using Maya
- Invasion of the Space Lobsters
- Java FX special effects : taking Java RIA to the extreme with animation, multimedia, and game elements
- Joe
- Kua ping tai wang ye she ji yu dong hua zhi zuo chao huo yong : Google Web Designer wan quan shi jue hua kai fa su cheng
- LEAD chuang yi ke yi xue tang : clay animation ni jiao dong hua 12 ke
- LINE dong tai tie tu zi ji hua : zhua zhu dong gan tie tu xin shang ji, yi qi lai jian zhi zuan wai kuai
- LINE yuan chuang tie tu zi ji hua! : you qu you neng chuang zao jiao se jing ji, xing xiao quan shi jie ye Easy!
- Layout and composition for animation
- Learn programming with Flash MX
- Learning Autodesk Maya 2008 : the special effects handbook
- LightWave 3D [8] 1001 tips & tricks
- LightWave v9 lighting
- LightWave v9 texturing
- Lightwave [6.5] magic
- LiveMotion 1.0 for Windows and Macintosh : Visual QuickStart guide
- Macromedia Captivate : the definitive guide
- Macromedia Flash 8 bible
- Macromedia Flash 8 for dummies
- Macromedia Flash 8 for dummies
- Macromedia Flash MX 2004 bible
- Macromedia Flash MX : The Complete Reference
- Macromedia Flash MX : fast and easy web development
- Macromedia Flash MX Developer's Guide
- Macromedia Flash MX Studio
- Macromedia Flash MX upgrade essentials
- Macromedia Flash MX video
- Macromedia Flash Professional 8 game graphics
- Macromedia flash MX 2004 game programming
- Make Your Own Pixel Art : Create Graphics for Games, Animations, and More
- Make your own pixel art : create graphics for games, animations, and more!
- Manga & anime master : drawing fantastic female fighters : bringing fierce female manga characters to life
- Mastering 3D Studio : modeling, rendering, and animation
- Mastering Autodesk Maya 2011
- Mastering Autodesk Maya 2012 : Autodesk official training guide
- Mastering Autodesk Maya 2013
- Mastering Autodesk Maya 2013
- Mastering Autodesk Maya 2014
- Mastering Autodesk Maya 2015
- Mastering Autodesk Maya 2016
- Mastering Autodesk VIZ 2005
- Mastering Autodesk VIZ 2007
- Mastering Autodesk VIZ 2008
- Mastering Autodesk VIZ 4
- Mastering Blender
- Mastering Maya 2009
- Mastering Maya 2009
- Mastering Maya Complete 2
- Maya 4.5 savvy
- Maya 5 for Windows and Macintosh
- Maya 5 fundamentals
- Maya 6 : killer tips
- Maya 6 : the complete reference
- Maya : professional tips and techniques
- Maya : secrets of the pros
- Maya at a glance
- Maya for games : modeling and texturing techniques with Maya and Mudbox
- Maya studio projects : game environments and props
- Maya techniques : hyper-realistic creature creation
- Maya visual effects : the innovator's guide
- Maya visual effects : the innovator's guide, second edition
- Modeling and simulating bodies and garments
- Modeling the dream CD : walkthroughs and flybys II
- Monsters, Inc
- Motion 5 : [designing and animating motion graphics]
- Nonstop Sales Boom
- Object-oriented ActionScript for Flash 8
- Papervision3D essentials : create interactive Papervision3D applications with stunning effects and powerful animations
- Pixar : the company and its founders
- Plug-in to After Effects : third party plug-in mastery
- Poly-modeling with 3ds Max : thinking outside of the box
- Poser 8 revealed : the official guide
- Poser 8 revealed : the official guide
- Practical Poser 8 : the official guide
- Practical algorithms for 3D computer graphics
- Pro CSS3 animation
- Processing : creative coding and computational art
- Processing for visual artists : how to create expressive images and interactive art
- Professional Flash Lite mobile development
- Professional Papervision3D
- Professional digital compositing : essential tools and techniques
- Programa como un genio, 2, Crea tus propias animaciones con Scratch
- Real-time shadows
- Real-world Flash game development : how to follow best practices and keep your sanity
- Real-world Flash game development : how to follow best practices and keep your sanity
- Real-world modo : in the trenches with modo
- Real-world modo : in the trenches with modo
- Rendering with Mental Ray and 3Ds Max, second edition
- Rotoscoping : techniques and tools for the aspiring artist
- SVG animations : from common UX implementations to complex responsive animation
- Server-side Flash : scripts, databases, and dynamic development
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- Software, animation and the moving image : what's in the box?
- Stop staring : facial modeling and animation done right, third edition
- Teach yourself Flash 8
- Teach yourself visually Flash CS3 Professional
- Teach yourself visually Flash CS4 Professional
- Test Drive Blender : A Starter Manual for New Users
- The After Effects illusionist : all the effects in one complete guide
- The Bryce 3D handbook
- The Bryce 5 handbook
- The Carrara Studio 3 handbook
- The Cinema 4D R8 handbook
- The Cinema 4D XL handbook
- The Crash Bandicoot Files : How Willy the Wombat Sparked Marsupial Mania
- The Focal easy guide to Flash MX 2004 : for new users and professionals
- The Focal easy guide to Macromedia Flash 8 : for new users and professionals
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- The MEL companion : Maya scripting for 3D artists
- The Pixar touch : the making of a company
- The Pixar touch : the making of a company
- The Pixar touch : the making of a company
- The Trenches
- The animatic apparatus : animation, vitality, and the futures of the image
- The art of 3-D : computer animation and imaging