Computer animation
Resource Information
The concept Computer animation represents the subject, aboutness, idea or notion of resources found in San Francisco Public Library.
The Resource
Computer animation
Resource Information
The concept Computer animation represents the subject, aboutness, idea or notion of resources found in San Francisco Public Library.
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- Computer animation
369 Items that share the Concept Computer animation
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- 3-D human modeling and animation
- 3-D human modeling and animation, third edition
- 3D Character Development Workshop : Rigging Fundamentals for Artists and Animators
- 3D animation essentials
- 3D for the Web : interactive 3D animation using 3ds max, Flash and Director
- 3D graphics ReferencePoint suite
- 3D motion graphics for 2D artists : conquering the 3rd dimension
- 3D toons : creative 3D design for cartoonists and animators
- 3ds Max 2010 bible
- 3ds Max 2011 bible
- 3ds Max 2012 bible
- 3ds Max 5 bible
- 3ds Max 9 bible
- 3ds Max at a glance
- 3ds Max lighting
- 3ds Max modeling for games : insider's guide to game character, vehicle, and environment modeling
- 3ds max 2008 bible
- 3ds max 2009 bible
- 3ds max 5 for dummies
- 3ds max 6 animation and visual effects techniques
- 3ds max 6 essentials : a real-world approach
- 3ds max lighting
- A guide to computer animation : for TV, games, multimedia and web
- AI for game developers
- APRENDER 3DS MAX 2013 CON 100 EJERCICIOS PRACTICOS
- APRENDER MAYA 2012 AVANZADO CON 100 EJERCICIOS PRACTICOS
- ActionScript 3.0 bible
- ActionScript 3.0 bible, second edition
- Adobe Animate CC 2017 release
- Adobe Animate CC 2019 release
- Adobe Animate classroom in a book (2022 release)
- Adobe Captivate 2017 : Beyond the Essentials
- Adobe Captivate 2017 : The Essentials
- Adobe Captivate 2019 : Beyond the Essentials, 2nd Edition
- Adobe Captivate 2019 : The Essentials, Second Edition
- Adobe Captivate 3.0 : the definitive guide
- Adobe Captivate 4 : the definitive guide
- Adobe Captivate 6 : beyond the essentials
- Adobe Captivate 6 : the essentials
- Adobe Captivate 7 : beyond the essentials
- Adobe Captivate 7 : the essentials
- Adobe Captivate 8 : the essentials : skills and drills learning
- Adobe Captivate 9 : Beyond the Essentials
- Adobe Captivate 9 : The Essentials: Skills and Drills Learning
- Adobe Creative Suite 5 Web premium how-tos : 100 essential techniques
- Adobe Edge Animate
- Adobe Edge Animate CC for dummies
- Adobe Edge animate : using Web standards to create interactive websites
- Adobe Flash CS3 professional bible
- Adobe Flash CS4 Professional how-tos : 100 essential techniques
- Adobe Flash CS4 professional bible
- Adobe Flash Catalyst CS5
- Adobe Flash Professional CS6 essentials
- Adobe Flash animation : creative storytelling for the Web and TV
- AdvancED ActionScript 3.0 : design patterns
- AdvancED ActionScript 3.0 animation
- AdvancED ActionScript components : mastering the Flash component architecture
- AdvancED Flash interface design
- AdvancED Flash on devices : mobile development with Flash Lite and Flash 10
- Advanced ActionScript 3 : design patterns
- Advanced Maya texturing and lighting
- Advanced Maya texturing and lighting, second edition
- Advanced game design with Flash
- After Effects CC ying shi te xiao she ji yu zhi zuo an li ke tang
- After Effects and Photoshop : animation and production effects for dv and film
- After Effects apprentice : real-world skills for the aspiring motion graphics artist, second edition, version CS4
- After Effects for Designers : Graphic and Interactive Design in Motion
- After effects in production : a tutorial companion from the authors of creating motion graphics with after affects
- An introduction to computer graphics for artists
- Animating facial features and expressions
- Animating with Flash 8 : creative animation techniques
- Animating with Microstation
- Animation on the Web
- Aprender 3DS Max 2012 con 100 ejercicios prácticos
- Aprender 3ds MAX 2012 avanzado con 100 ejercicios prácticos
- Aprender Flash CS5 con 100 ejercicios prácticos
- Aprender Postproducción Avanzada con After Effects con 100 ejercicios prácticos
- Artificial intelligence for games, second edition
- Autodesk 3DS Max 2014 essentials : Autodesk Official Press
- Autodesk 3ds Max 2012 essentials : Autodesk official training guide
- Autodesk 3ds Max 2013 essentials
- Autodesk 3ds Max 2014 bible
- Autodesk 3ds Max 2015 essentials
- Autodesk 3ds Max 2018 : Fundamentals
- Autodesk 3ds Max 8 revealed
- Autodesk 3ds Max design 2012 fundamentals, Student guide
- Autodesk Maya 2013 : essentials
- Autodesk Maya 2013 : essentials
- Autodesk Maya 2014 essentials : Autodesk Official Press
- Autodesk Maya techniques : hyper-realistic creature creation
- Beginning 3D game assets development pipeline : learn to integrate from Maya to Unity
- Beginning ActionScript 2.0
- Beginning Adobe Animate CC : Learn to Efficiently Create and Deploy Animated and Interactive Content
- Beginning Blender : open source 3D modeling, animation, and game design
- Beginning HTML5 games with CreateJS
- Beginning VFX with Autodesk Maya : create industry-standard visual effects from scratch
- Blender
- Blender 3D : architecture, buildings, and scenery : create photorealistic 3D architectural visualizations of buildings, interiors, and environmental scenery
- Blender for dummies
- Blender for dummies
- Blender for dummies
- Blender for dummies, 2nd edition
- Blender foundations : the essential guide to learning Blender 2.6
- Blender master class : a hands-on guide to modeling, sculpting, materials, and rendering
- Blender studio projects : digital movie-making
- Body language : advanced 3D character rigging
- Body language : advanced 3D character rigging
- Bounce, tumble, and splash! : simulating the physical world with Blender 3D
- Building Flash web sites for dummies
- Building database-driven Flash applications
- Carrara 1.0 Bible
- Character animation with Direct3D
- Character animation with Poser Pro
- Character development in Blender 2.5
- Character development in Blender 2.5
- Character modeling with Maya and ZBrush : professional polygonal modeling techniques
- Cinema 4D 10 workshop
- Cinema 4D 11 workshop
- Cinema 4D : the artist's project sourcebook
- Cinema 4D R16 : Prime - das Grundlagenbuch
- Cinema 4D Schnelleinstieg
- Cinema 4D signature courseware
- Compositing visual effects in After effects : essential techniques
- Computer animation
- Computer animation : algorithms and techniques, third edition
- Computer animation complete : all-in-one : learn motion capture, characteristic, point-based, and Maya winning techniques
- Computer illusion in film & TV
- Core Blender Development : Understanding the Essential Source Code
- Core animation : simplified animation techniques for Mac and iPhone development
- Creating GIF animations : using Photoshop and other Adobe apps
- Creating digital animations
- Creating flash widgets with Flash CS4 and ActionScript 3.0
- Creating motion graphics with After Effects, 2nd edition
- Creating web animations : bringing your UIs to life
- Deconstructing the elements with 3ds max : create natural fire, earth, air and water without plug-ins, third edition
- Designing creatures & characters : how to build an artist's portfolio for video games, film, animation, and more
- Designing interface animation : meaningful motion for user experience
- Digital Character Development, 2nd Edition
- Digital animation
- Digital character development : theory and practice
- Digital lighting and rendering
- Digital photography for 3D imaging and animation
- Dong hua ying pian Fun design : Photoshop x AE hao she ji
- Effective Web animation : advanced techniques for the Web
- Essential 3ds Max 8
- Essential Effects : Water, Fire, Wind, and More
- Essential LightWave 3D (8) : the fastest and easiest way to master LightWave
- Essential lightwave v9 : the fastest and easiest way to master LightWave 3D
- Flash 3D cheats most wanted
- Flash 4 bible
- Flash 5
- Flash 5 Magic with ActionScript
- Flash 5 f/x & design
- Flash 5 visual jumpstart
- Flash 8 : projects for learning animation and interactivity
- Flash 8 ActionScript bible
- Flash 8 savvy
- Flash : the future
- Flash CS3 for dummies
- Flash CS4 all-in-one for dummies
- Flash CS4 for dummies
- Flash CS6 : the missing manual : the book that should have been in the box
- Flash Catalyst CS5 bible
- Flash MX 2004 ActionScript bible
- Flash MX 2004 at your fingertips : get in, get out, get exactly what you need
- Flash MX 2004 savvy
- Flash MX ActionScript : the designer's edge
- Flash MX savvy
- Flash Multiplayer Virtual Worlds
- Flash XML Applications
- Flash XML applications : use AS2 and AS3 to create photo galleries, menus, and databases
- Flash cinematic techniques : enhancing animated shorts and interactive storytelling
- Flash with Drupal
- Flash with Drupal : build dynamic, content-rich Flash CS3 and CS4 applications for Drupal 6
- Flex 4 fun
- Focus on 3d models
- Forming Game
- Foundation 3ds Max 8 architectural visualization
- Foundation ASP.NET for Flash
- Foundation ActionScript 3
- Foundation ActionScript 3.0 animation : making things move!
- Foundation ActionScript 3.0 for Flash and Flex
- Foundation ActionScript 3.0 image effects
- Foundation ActionScript 3.0 with Flash CS3 and Flex
- Foundation ActionScript animation : making things move!
- Foundation ActionScript for Flash 8
- Foundation Adobe Edge Animate : for HTML5, CSS3, and JavaScript
- Foundation Flash 8
- Foundation Flash CS4 for designers
- Foundation HTML5 Canvas : for games and entertainment
- Foundation HTML5 animation with JavaScript
- Foundation Silverlight 2 animation
- Foundation Silverlight 3 animation
- Foundation game design with Flash
- Game character creation with Blender and Unity
- Game development with ActionScript
- Google Slides in pictures
- HA'Aki
- HTML5 Canvas for dummies
- How People Got Fire
- How to cheat in 3ds Max 2009 : get spectacular results fast
- How to cheat in 3ds Max 2009 : get spectacular results fast
- How to cheat in Adobe Flash CS4 : the art of design and animation
- How to cheat in Adobe Flash CS4 : the art of design and animation
- How to cheat in Motion
- Hui dong de Qing ming shang he tu : dao lan shou ce = River of wisdom - moving of the riverside scene at Ching Ming festival
- Illustrating with Macromedia Flash MX 2004
- Illustrating with Macromedia Flash Professional 8
- Immersive 3D Design Visualization : With Autodesk Maya and Unreal Engine 4
- Introducing 3ds Max 9 : 3D for beginners
- Introducing 3ds max 2008
- Introducing Autodesk 3ds max 2011 : Autodesk official training guide
- Introducing Autodesk Maya 2012
- Introducing Autodesk Maya 2012
- Introducing Autodesk Maya 2013
- Introducing Autodesk Maya 2016
- Introducing Maya 2008
- Introducing Maya 2011
- Introducing Maya 2011
- Introducing Maya 7 : 3D for beginners
- Introducing Maya 8 : 3D for beginners
- Introducing character animation with Blender
- Introduction to 3D graphics & animation using Maya
- Invasion of the Space Lobsters
- Java FX special effects : taking Java RIA to the extreme with animation, multimedia, and game elements
- Joe
- Kua ping tai wang ye she ji yu dong hua zhi zuo chao huo yong : Google Web Designer wan quan shi jue hua kai fa su cheng
- LEAD chuang yi ke yi xue tang : clay animation ni jiao dong hua 12 ke
- LINE dong tai tie tu zi ji hua : zhua zhu dong gan tie tu xin shang ji, yi qi lai jian zhi zuan wai kuai
- LINE yuan chuang tie tu zi ji hua! : you qu you neng chuang zao jiao se jing ji, xing xiao quan shi jie ye Easy!
- Layout and composition for animation
- Learn programming with Flash MX
- Learning Adobe Edge Animate CC
- LightWave 3D [8] 1001 tips & tricks
- LightWave v9 lighting
- LightWave v9 texturing
- LiveMotion 1.0 for Windows and Macintosh : Visual QuickStart guide
- MANUAL DE 3DS MAX 2013
- Macromedia Captivate : the definitive guide
- Macromedia Flash 8 bible
- Macromedia Flash 8 for dummies
- Macromedia Flash MX 2004 bible
- Macromedia Flash MX : The Complete Reference
- Macromedia Flash MX : fast and easy web development
- Macromedia Flash MX Developer's Guide
- Macromedia Flash MX Studio
- Macromedia Flash MX upgrade essentials
- Macromedia Flash MX video
- Macromedia Flash Professional 8 game graphics
- Macromedia flash MX 2004 game programming
- Macromedia® FlashTM MX 2004 Killer Tips
- Macromedia® Flash® 8 : a Tutorial Guide
- Make Your Own Pixel Art : Create Graphics for Games, Animations, and More
- Make your own pixel art : create graphics for games, animations, and more!
- Manga & anime master : drawing fantastic female fighters : bringing fierce female manga characters to life
- Manual de 3ds MAX 2010
- Manual de Flash CS5
- Mastering 3D Studio : modeling, rendering, and animation
- Mastering Autodesk Maya 2011
- Mastering Autodesk Maya 2012 : Autodesk official training guide
- Mastering Autodesk Maya 2013
- Mastering Autodesk Maya 2013
- Mastering Autodesk Maya 2014
- Mastering Autodesk Maya 2015
- Mastering Autodesk Maya 2016
- Mastering Autodesk VIZ 2005
- Mastering Autodesk VIZ 2007
- Mastering Autodesk VIZ 2008
- Mastering Autodesk VIZ 4
- Mastering Blender
- Mastering Maya 2009
- Mastering Maya Complete 2
- Maya 4.5 savvy
- Maya 6 : killer tips
- Maya : professional tips and techniques
- Maya : secrets of the pros
- Maya at a glance
- Maya for games : modeling and texturing techniques with Maya and Mudbox
- Maya studio projects : game environments and props
- Maya techniques : hyper-realistic creature creation
- Maya visual effects : the innovator's guide, second edition
- MoCap for Artists : Workflow and Techniques for Motion Capture
- MoCap for artists : workflow and techniques for motion capture
- Modeling and simulating bodies and garments
- Modeling the dream CD : walkthroughs and flybys II
- Motion 5 : [designing and animating motion graphics]
- Nonstop Sales Boom
- Nonstop Sales Boom
- Object-oriented ActionScript for Flash 8
- Papervision3D essentials : create interactive Papervision3D applications with stunning effects and powerful animations
- Photoshop 3D for Animators
- Photoshop 3D for animators
- Pixar : the company and its founders
- Plug-in to After Effects
- Plug-in to After Effects : third party plug-in mastery
- Poly-modeling with 3ds Max : thinking outside of the box
- Poser 8 revealed : the official guide
- Poser 8 revealed : the official guide
- Practical Poser 8 : the official guide
- Practical algorithms for 3D computer graphics
- Pro CSS3 animation
- Processing : creative coding and computational art
- Processing for visual artists : how to create expressive images and interactive art
- Production Volume Rendering
- Production volume rendering : design and implementation
- Professional Flash Lite mobile development
- Professional Papervision3D
- Professional digital compositing : essential tools and techniques
- Programa como un genio, 2, Crea tus propias animaciones con Scratch
- Real-time shadows
- Real-world Flash game development : how to follow best practices and keep your sanity
- Real-world modo : in the trenches with modo
- Real-world modo : in the trenches with modo
- Rendering with Mental Ray and 3Ds Max, second edition
- Rotoscoping : techniques and tools for the aspiring artist
- SVG animations : from common UX implementations to complex responsive animation
- Sculpting the Blender Way : Explore Blender's 3D Sculpting Workflows and Latest Features, Including Face Sets, Mesh Filters, and the Cloth Brush
- Server-side Flash : scripts, databases, and dynamic development
- Shading, lighting, and rendering with Blender's EEVEE : learn how to create and iterate amazing concept art using a real-time rendering engine
- Shei shuo wo bu hui hua LINE tie tu? : zhu ti she ji, hui tu, shang jia de da ren yang cheng shu
- Shi shang zui qiang : LINE dong tai tie tu : she ji, xing xiao, jing ying bi sha ji
- Shi shang zui qiang! LINE dong tai tie tu she ji, xing xiao, jing ying bi sha ji : zhang wo yue ru 30 wan de jing ying xing xiao shou fa So Easy!
- Shui "dong" le Qing ming shang he tu
- Shui shuo wo bu hui hua LINE tie tu : zhu ti she ji + hui tu + shang jia de da ren yang cheng shu
- Software, animation and the moving image : what's in the box?
- Stop Motion: : Craft Skills for Model Animation, 2nd Edition
- Stop staring : facial modeling and animation done right, third edition
- Test Drive Blender : A Starter Manual for New Users
- The After Effects illusionist : all the effects in one complete guide
- The After Effects illusionist : all the effects in one complete guide
- The Bryce 3D handbook
- The Bryce 5 handbook
- The Carrara Studio 3 handbook
- The Cinema 4D R8 handbook
- The Cinema 4D XL handbook
- The Crash Bandicoot Files : How Willy the Wombat Sparked Marsupial Mania
- The Focal easy guide to Flash MX 2004 : for new users and professionals
- The Focal easy guide to Macromedia Flash 8 : for new users and professionals
- The Incredibles
- The Incredibles
- The MEL companion : Maya scripting for 3D artists
- The Pixar touch : the making of a company
- The Pixar touch : the making of a company
- The Pixar touch : the making of a company
- The Trenches
- The animatic apparatus : animation, vitality, and the futures of the image
- The animatic apparatus : animation, vitality, and the futures of the image
- The art of 3-D : computer animation and imaging
- The art of Bioshock Infinite
- The art of Flash animation : creative cartooning
- The complete guide to Blender graphics : computer modeling & animation
- The essential guide to 3D in Flash
- The essential guide to Flash CS4
- The essential guide to Flash games : building interactive entertainment with ActionScript 3.0
- The essential guide to Processing for Flash developers
- The essential guide to open source Flash development
- The essential guide to physics for Flash games, animation, and simulations
- The hidden power of Flash components
- To infinity and beyond! : the story of Pixar Animation Studios
- Understanding Flash MX 2004 ActionScript 2 : basic techniques for creatives
- Understanding Macromedia Flash 8 ActionScript 2 : basic techniques for creatives
- Understanding motion capture for computer animation
- Understanding motion capture for computer animation, second edition
- VFX Fundamentals : Visual Special Effects Using Fusion 8.0
- Vue 7 : beyond the basics
- Vue 7 : from the ground up
- Working with animation in Silverlight 1.0
- Zune game development using XNA 3.0
- iPhone 5 First Steps For Dummies
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