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The Resource Beginning iOS 3D unreal games development, Robert Chin
Beginning iOS 3D unreal games development, Robert Chin
Resource Information
The item Beginning iOS 3D unreal games development, Robert Chin represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in San Francisco Public Library.This item is available to borrow from all library branches.
Resource Information
The item Beginning iOS 3D unreal games development, Robert Chin represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in San Francisco Public Library.
This item is available to borrow from all library branches.
- Summary
- The Unreal UDK features Epic's award-winning Unreal Engine 3, used to create bestselling games such as Infinity Blade for iOS, and popular console games like Borderlands and Bioshock. Now, you can build your own Unreal game for the iOS platform. Beginning iOS 3D Unreal Games Development covers using the Unreal UDK game creation system to create 3D games for the iOS platform, which includes the iPhone, iPod touch and iPad. Specifically, this book covers: UnrealScript programming language, going beyond the limitations of the visual Kismet scripting language The Unreal UDK code framework, basic UDK tools and other UDK items needed to build a game Various author-created game frameworks are presented and are used to illustrate the UnrealScript programming language and user input methods specific to the iOS mobile platform
- Language
- eng
- Extent
- 1 online resource (383 pages)
- Contents
-
- Physics Game Framework
- First-Person Shooter Game Framework
- Third-Person Shooter/Adventure Game Framework
- Top-Down Shooter/RPG Game Framework
- UDK Overview
- UnrealScript Overview
- Player Controllers, Pawns, and Weapons
- UDK Collisions
- UDK Bots
- Environment: Sounds, Kismet, and HUD
- Sample Game and GamePlay
- 3D Math Review
- Isbn
- 9781430240365
- Label
- Beginning iOS 3D unreal games development
- Title
- Beginning iOS 3D unreal games development
- Statement of responsibility
- Robert Chin
- Language
- eng
- Summary
- The Unreal UDK features Epic's award-winning Unreal Engine 3, used to create bestselling games such as Infinity Blade for iOS, and popular console games like Borderlands and Bioshock. Now, you can build your own Unreal game for the iOS platform. Beginning iOS 3D Unreal Games Development covers using the Unreal UDK game creation system to create 3D games for the iOS platform, which includes the iPhone, iPod touch and iPad. Specifically, this book covers: UnrealScript programming language, going beyond the limitations of the visual Kismet scripting language The Unreal UDK code framework, basic UDK tools and other UDK items needed to build a game Various author-created game frameworks are presented and are used to illustrate the UnrealScript programming language and user input methods specific to the iOS mobile platform
- Cataloging source
- GW5XE
- http://library.link/vocab/creatorName
- Chin, Robert
- Dewey number
- 794.8
- Illustrations
- illustrations
- Index
- index present
- LC call number
- QA76.76.C672
- LC item number
- C45 2011
- Literary form
- non fiction
- Nature of contents
-
- dictionaries
- bibliography
- http://library.link/vocab/subjectName
-
- Computer games
- Computer games
- GAMES
- Informatique
- Computer games
- Computer games
- Label
- Beginning iOS 3D unreal games development, Robert Chin
- Link
- Antecedent source
- unknown
- Bibliography note
- Includes bibliographical references and index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Color
- multicolored
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
-
- Physics Game Framework
- First-Person Shooter Game Framework
- Third-Person Shooter/Adventure Game Framework
- Top-Down Shooter/RPG Game Framework
- UDK Overview
- UnrealScript Overview
- Player Controllers, Pawns, and Weapons
- UDK Collisions
- UDK Bots
- Environment: Sounds, Kismet, and HUD
- Sample Game and GamePlay
- 3D Math Review
- Dimensions
- unknown
- Extent
- 1 online resource (383 pages)
- File format
- unknown
- Form of item
- online
- Isbn
- 9781430240365
- Level of compression
- unknown
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Note
- O'Reilly
- Other control number
- 10.1007/978-1-4302-4036-5
- Other physical details
- illustrations
- http://library.link/vocab/ext/overdrive/overdriveId
- cl0500000163
- Quality assurance targets
- not applicable
- Reformatting quality
- unknown
- Sound
- unknown sound
- Specific material designation
- remote
- System control number
- (OCoLC)795333025
- Label
- Beginning iOS 3D unreal games development, Robert Chin
- Link
- Antecedent source
- unknown
- Bibliography note
- Includes bibliographical references and index
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Color
- multicolored
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
-
- Physics Game Framework
- First-Person Shooter Game Framework
- Third-Person Shooter/Adventure Game Framework
- Top-Down Shooter/RPG Game Framework
- UDK Overview
- UnrealScript Overview
- Player Controllers, Pawns, and Weapons
- UDK Collisions
- UDK Bots
- Environment: Sounds, Kismet, and HUD
- Sample Game and GamePlay
- 3D Math Review
- Dimensions
- unknown
- Extent
- 1 online resource (383 pages)
- File format
- unknown
- Form of item
- online
- Isbn
- 9781430240365
- Level of compression
- unknown
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Note
- O'Reilly
- Other control number
- 10.1007/978-1-4302-4036-5
- Other physical details
- illustrations
- http://library.link/vocab/ext/overdrive/overdriveId
- cl0500000163
- Quality assurance targets
- not applicable
- Reformatting quality
- unknown
- Sound
- unknown sound
- Specific material designation
- remote
- System control number
- (OCoLC)795333025
Library Locations
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Bayview/Linda Brooks-Burton LibraryBorrow it5075 3rd Street, San Francisco, CA, 94124, US37.732534 -122.391121
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Bernal Heights LibraryBorrow it500 Cortland Avenue, San Francisco, CA, 94110, US37.738862 -122.416132
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Bookmobiles / Mobile OutreachBorrow itSan Francisco, CA, US
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Chinatown/Him Mark Lai LibraryBorrow it1135 Powell Street, San Francisco, CA, 94108, US37.795248 -122.410239
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Eureka Valley/Harvey Milk Memorial LibraryBorrow it1 Jose Sarria Court, San Francisco, CA, 94114, US37.764084 -122.431821
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Golden Gate Valley LibraryBorrow it1801 Green Street, San Francisco, CA, 94123, US37.797819 -122.428950
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Noe Valley/Sally Brunn LibraryBorrow it451 Jersey Street, San Francisco, CA, 94114, US37.750180 -122.435116
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North Beach LibraryBorrow it850 Columbus Avenue, San Francisco, CA, 94133, US37.802585 -122.413280
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Presidio LibraryBorrow it3150 Sacramento Street, San Francisco, CA, 94115, US37.788875 -122.444892
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Richmond/Senator Milton Marks LibraryBorrow it351 9th Ave, San Francisco, CA, 94118, US37.781855 -122.468054
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San Francisco Public LibraryBorrow it100 Larkin Street, San Francisco, CA, 94102, US37.779376 -122.415795
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Visitacion Valley LibraryBorrow it201 Leland Avenue, San Francisco, CA, 94134, US37.712695 -122.407913
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.sfpl.org/portal/Beginning-iOS-3D-unreal-games-development-Robert/G-g7tOhPpTM/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.sfpl.org/portal/Beginning-iOS-3D-unreal-games-development-Robert/G-g7tOhPpTM/">Beginning iOS 3D unreal games development, Robert Chin</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.sfpl.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="https://link.sfpl.org/">San Francisco Public Library</a></span></span></span></span></div>