IOS (Electronic resource)
Resource Information
The concept IOS (Electronic resource) represents the subject, aboutness, idea or notion of resources found in San Francisco Public Library.
The Resource
IOS (Electronic resource)
Resource Information
The concept IOS (Electronic resource) represents the subject, aboutness, idea or notion of resources found in San Francisco Public Library.
- Label
- IOS (Electronic resource)
- Source
- blmlsh
142 Items that share the Concept IOS (Electronic resource)
Context
Context of IOS (Electronic resource)Subject of
No resources found
No enriched resources found
- Adobe Carousel : an introduction
- Appcelerator Titanium : up and running
- Basic sensors in iOS
- Beginning iOS 3D unreal games development
- Beginning iOS 4 application development
- Beginning iOS 5 application development
- Beginning iOS 5 development : exploring the iOS SDK
- Beginning iOS 5 games development : using the iOS 5 SDK for iPad, iPhone, and iPod Touch
- Beginning iOS Application Development with HTML and JavaScript
- Beginning iOS cloud and database development
- Beginning iOS game center and game kit : for iPhone, iPad, and iPod touch
- Beginning iOS social games
- Beginning iOS storyboarding with Xcode : early design and develop your app, from concept and vision to code
- Beginning iOS6 games development
- Building iOS 5 games : develop and design
- Cocos2d for iPhone 1 game development cookbook : over 90 recipes for iOS 2D game development using cocos2d
- Concurrent programming in Mac OS X and iOS
- Creating iOS 5 apps : develop and design
- Creating iOS apps : develop and design
- Developing enterprise iOS applications
- Developing iOS applications with Flex 4.5
- Documents and data sharing : the advanced iOS 6 developer's cookbook
- Effective Objective-C 2.0 : 52 specific ways to improve your iOS and OS X programs
- Essential iOS build and release
- Flash iOS apps cookbook : 100 practical recipes for developing iOS apps with Flash Professional and Adobe AIR
- Flash mobile : developing Android and iOS applications
- From idea to app : creating iOS UI, animations, and gestures
- Game development for iOS with Unity3D
- Geolocation in iOS
- Graphics and animation on iOS
- Hello! iOS development
- ICloud
- ICloud : visual Quickstart guide
- IOS 4 in action : examples and solutions for iPhone and iPad
- IOS 4 programming cookbook
- IOS 5 core frameworks : develop and design : working with graphics, location, iCloud, and more
- IOS 5 in the enterprise : a hands-on guide to managing iPhones and iPads
- IOS 5 programming cookbook
- IOS 5 recipes : a problem-solution approach
- IOS 6 application development for dummies
- IOS 6 foundations
- IOS 6 programming : pushing the limits : advanced application development for Apple iPhone, iPad, and iPod Touch
- IOS 6 programming cookbook
- IOS 6 recipes : a problem-solution approach
- IOS 7 development recipes : a problem-solution approach
- IOS 7 programming cookbook
- IOS 7 programming fundamentals : Objective-C, Xcode, and Cocoa basics
- IOS Cloud Development For Dummies
- IOS Rezepte : 40 Lösungen für bessere iPhone- und iPad-Apps
- IOS SDK programming : a beginner's guide
- IOS UICollectionView : the complete guide
- IOS and OS X network programming cookbook : over 50 recipes to develop network applications in both iOS and OS X environment
- IOS app development portable genius
- IOS auto layout demystified
- IOS components and frameworks : understanding the advanced features of the iOS SDK
- IOS forensic analysis for iPhone, iPad, and iPod Touch
- IOS game development : developing games for iPad, iPhone, and iPod Touch
- IOS in practice
- IOS in the Enterprise : a hands-on guide to managing iPhones and iPads
- IOS programming : the Big Nerd Ranch guide
- IOS sensor apps with Arduino
- IOS wow factor : apps and UX design techniques for iPhone and iPad
- IPad and iPhone tips and tricks
- IPhone : the Missing Manual
- IPhone and iOS forensics : investigation, analysis, and mobile security for Apple iPhone, iPad, and iOS devices
- IPod Touch made simple, iOS 5 edition
- Introducing view constraints : the core iOS 6 developer's cookbook
- Learn C on the Mac : for OS X and iOS
- Learn Cocos2D game development with iOS 5
- Learn HTML5 and Javascript for iOS
- Learn Lua for iOS game development
- Learn Sprite Kit for iOS game development
- Learn Unity 4 for iOS game development
- Learn cocos2d 2 : game development for iOS
- Learn design for iOS development
- Learn iOS app development
- Learning Objective-C 2.0 : a hands-on guide to Objective-C for Mac and iOS developers
- Learning Objective-C 2.0 : a hands-on guide to Objective-C for Mac and iOS developers
- Learning core data for iOS
- Learning iOS design : a hands-on guide for programmers and designers
- Learning iOS development : a hands-on guide to the fundamentals of iOS programming
- Learning iOS programming
- Learning iOS programming
- Learning iPad programming : a hands-on guide to building iPad apps
- Learning iPad programming : a hands-on guide to building iPad apps with iOS 5
- Learning mobile app development : a hands-on guide to building apps with iOS and Android
- Making musical apps
- Managing Apple devices : deploying and maintaining iOS 7 and OS X Mavericks devices
- Mastering Xcode 4 : develop and design
- Meet iPhoto for iOS 6
- Meet the iPad and iOS 5
- Migrating to iPhone and iPad for .NET developers
- More iOS 6 development : further explorations of the iOS SDK
- Multimobile development : building applications for the iPhone and Android platforms
- My iPod touch : covers iPod touch Running iOS 5
- OS X and iOS kernel programming
- Objective-C boot camp : foundation and patterns for iOS development
- Objective-C recipes : a problem-solution approach
- PHP : Zend for i5/OS
- PHP : Zend for i5/OS
- Pro Android Flash
- Pro Core Data for iOS : data access and persistence engine for iPhone, iPad, and iPod touch
- Pro Core Data for iOS : data access and persistence engine for iPhone, iPad, and iPod touch
- Pro IOS and Android Apps for business : with JQuery mobile, Node.js, and MongoDB
- Pro OpenGL Es for iOS
- Pro iOS 5 augmented reality
- Pro iOS apps performance optimization
- Pro iOS continuous integration
- Pro iOS design and development : HTML5, CSS3, and JavaScript with Safari
- Pro iOS geo : building apps with location based services
- Pro iOS table views for iPhone, iPad, and iPod touch
- Pro iOS5 tools : Xcode instruments and build tools
- Professional iOS database application programming
- Professional iOS network programming : connecting the enterprise to the iPhone and iPad
- Programming iOS 4
- Programming iOS 5
- Programming iOS 6
- Programming iOS 7
- Pushing the limits with iOS 5 programming : advanced application development for Apple iPhone, iPad and iPod touch
- Rapid Android development in Flash CS5
- Sams teach yourself Core Data for Mac and iOS in 24 hours
- Sams teach yourself Objective-C in 24 hours
- Sams teach yourself iCloud in 10 minutes
- Sams teach yourself iOS 6 application development in 24 hours
- Sams teach yourself iOS7 application development in 24 hours
- Take Control of Your Apple Wi-Fi Network : covers 802.11ac and 802.11n
- Taking your iPad to the max
- Test iOS apps with UI Automation : bug hunting made easy
- Test-driven iOS development
- The Web designer's guide to iOS apps : create iPhone, iPod touch, and iPad apps with Web standards : HTML5, CSS3, and JavaScript
- The advanced iOS 6 developer's cookbook
- The core iOS 6 developer's cookbook
- The iOS 4 developer's cookbook : core concepts and essential recipes for iOS programmers
- The iOS 5 developer's cookbook : additional recipes
- The iOS 5 developer's cookbook : core concepts and essential recipes for iOS programmers
- The iOS 5 developer's cookbook : essentials and advanced recipes for iOS programmers
- The iPad & iPad Mini pocket guide
- TouchDevelop : programming on the go
- Windows Phone 7 for iPhone developers
- Windows Phone 7 programming for Android and iOS developers
- Writing Game Center apps in iOS
- Xcode 4
Embed
Settings
Select options that apply then copy and paste the RDF/HTML data fragment to include in your application
Embed this data in a secure (HTTPS) page:
Layout options:
Include data citation:
<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.sfpl.org/resource/0C2kt-PCgNE/" typeof="CategoryCode http://bibfra.me/vocab/lite/Concept"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.sfpl.org/resource/0C2kt-PCgNE/">IOS (Electronic resource)</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.sfpl.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="https://link.sfpl.org/">San Francisco Public Library</a></span></span></span></span></div>
Note: Adjust the width and height settings defined in the RDF/HTML code fragment to best match your requirements
Preview
Cite Data - Experimental
Data Citation of the Concept IOS (Electronic resource)
Copy and paste the following RDF/HTML data fragment to cite this resource
<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.sfpl.org/resource/0C2kt-PCgNE/" typeof="CategoryCode http://bibfra.me/vocab/lite/Concept"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.sfpl.org/resource/0C2kt-PCgNE/">IOS (Electronic resource)</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.sfpl.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="https://link.sfpl.org/">San Francisco Public Library</a></span></span></span></span></div>